![]() In order to set up the loot-drop table we’ll need some sort of back-office management screen so that designers can add items into a loot-table and set the chances of those items being dropped. In this tutorial, we'll look at how GameSparks can be used to create these systems and how items in these loot drops can be added and managed by game-designers so that the drops can be balanced within the game. ![]() They can be used as daily bonuses/crates or during certain events, or they can be used in-game to generate random goods as part of a crate or chest, thereby letting the server deliver goods and prevent hacking or cheating client-side. Loot-Drop and Gacha systems are used widely in games to provide players with an incentive to return to the game regularly and to boost player retention. ![]()
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